This game has some major issues. Card cost is too low for some power cards, no mulligan rule, maps are way too small for most match ups. Then there are mechanics like freezing a card in place for a turn or permanently which for a board game is extremely difficult to return from. Most games your loss can be traced back to missing 1st turn drops or one over powered combo due to small map issues. Last but not least even they admit their cards were under priced and to even them out they performed errata to push them higher. And to add insult they allow you to trade your extra cards in for more faction friendly costs but did not consider this adds to more game unbalance for map sizes! (Did you guys forget that you made those costs that high to inhibit ease of cross faction decks because of their power and by dropping cost the map size should naturally increase to compensate?) It appears that you have and because of this I am out this game is not recommended and means you need to drop a lot of money as the top 20 players have. If your new to this game do not play ranked until you spend at least $100 for two factions! Later!